Not being able to judge my speed hurts a bit when making some jumps, since I'll either overshoot a platform or hang just along the edge and fall backwards. The only trouble here is in navigating certain jumps, since there's really no way to slow down or otherwise manage acceleration, other than to jam on the brakes. A control scheme that relies on four virtual buttons in the bottom corners turns out to work very well, as I didn't have any troubles accelerating or attempting to perform tricks. Putting the borderline-silly narrative aside, Frontier does feel like a Trials game in many of the ways fans of the series would expect. This element allows the game to add in various characters to offer missions and goals for certain trial runs. A western-themed town is being terrorized by a notorious biker and it's up to the player to track him down and beat him in a one-on-one race. Though Frontier may not quite have the same addictive pull as its predecessors, it's a very solid racing game on its own and one that transitions well to mobile platforms.įrontier immediately stands out from previous Trials games by introducing a story. Trials Frontier makes a valiant effort to reach the heights of its console big brothers, even in the face of familiar (and unwelcome) free-to-play elements. Trials is a series that's built on completing short courses of about a minute each, so it makes sense that Ubisoft and RedLynx would bring their motorcycle-driven series to mobile devices.
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